Nova's Journey project cover
Game Development Project

Project: Nova's Journey

Action-adventure capstone developed in Unreal Engine by a five-person team.

Summary

An overview of the project, my responsibilities, and the development process.

Nova's Journey was a five-person academic capstone developed from August 2022 through May 2023. The 30-minute third-person action-adventure follows Nova, a telekinetic alien who awakens on a prison world and gains new abilities while navigating puzzles, platforming challenges, and enemies. I contributed as producer, lead developer, and level/game designer.

I helped prepare the game and art design documents, proposals, backlog, and production schedule before building one of the project's levels from the ground up. My work included whiteboxing and level streaming; teleport hubs, moving platforms, keys, doors, traps, and healing mechanics; and the lighting, particles, visual effects, and post-processing shown in the gameplay and VFX demonstrations. I also coordinated the art and technical work, ran team meetings, and maintained the repository and Trello schedule.

RolesProducer, Lead Developer, and Level Designer
ToolsUnreal Engine, C++, Blueprints
TimelineAugust 2022–May 2023

Images 1

Level design, environment, and gameplay screenshots from Nova's Journey.

Video 1

Gameplay and project footage from Nova's Journey.

Images 2

Additional development and gameplay screenshots from Nova's Journey.

Video 2

Additional gameplay and project footage from Nova's Journey.